Furlong Traffic Racer
Overtake close for time
Related categories
Game information
- Players
- One player
- Category
- Action
- Controls
- Touch, mouse, keyboard
- Languages
- 20 languages
- Price
- Free
- Played
- 46 times
- Typical session
- 2 min
About Furlong Traffic Racer
Furlong is a stretch of road from a market town to the coast, driven at dusk: four lanes of commuters heading out, a wet two-way road through the hedges after rain, and the junctions at the edge of town as the street lamps come on. The clock is the only rival, and the only way to feed it is to pass close.
Traffic racer in 3D: drag to weave through highway traffic and pass cars close to win seconds on a clock that never stops. Three roads.
How to play Furlong Traffic Racer
Drag anywhere on the screen. Where your finger is from left to right is where the car is on the road, and how high it is sets the speed: near the bottom is 60 km/h, near the top 190 km/h. Let go and the car keeps its line and speed. On a keyboard the left and right arrows steer and the up and down arrows change the speed. The clock starts at 32 seconds (42 at the junctions) and runs down all the time. Pass a car with less than about a metre between your sides and you win a second; every close pass in a row raises the Close multiplier up to x1.5. A wider pass, up to about two metres, wins less than half a second and resets the multiplier, and so does a crash. A checkpoint every 400 metres adds three seconds. A crash costs three seconds and slows you right down. The light on the road ahead of your car is exactly your width: a car inside it lights its brake lamps, and you will hit it if you hold your line. On the dual carriageway, roadworks turn the left lane into an oncoming lane for 700 metres every 2 km; a close pass there pays two seconds, and so does one in the oncoming lanes of the two-way road; at the junctions a close pass between crossing cars on a red light pays two seconds too. The run ends when the clock reaches zero.
Controls
- Touch
- Drag anywhere: left and right place the car on the road, higher on the screen is faster.
- Mouse
- Press and drag: left and right steer, up and down set the speed.
- Keyboard
- The left and right arrows steer, the up and down arrows change the speed.
Features
Your finger is the car
Drag left and right to place the car on the road and up and down to set the speed from 60 to 190 km/h; the car follows on the same frame and leans into the move.
Close passes feed the clock
Thirty-two seconds on the clock and it never stops: a close pass adds a second, two in oncoming lanes or between crossing cars, and a checkpoint every 400 metres adds three.
Close streak
Close passes in a row raise the multiplier from x1.0 to x1.5 on the time and points you win; a wide pass or a crash resets it.
Three roads
A four-lane dual carriageway with contraflow roadworks, a wet two-way road with oncoming traffic, and the junctions at the edge of town with signals, crossing cars and lorries whose trailers swing.
Three stars per road
Drive 2, 4 and 6 km on each road for its stars; 2 km on one road opens the next. Sixteen missions track close passes, streaks, horns and top speed.
Tips
- Aim to pass with half a metre to spare: the close band is about a metre wide, so the middle of it pays the same as the edge and leaves room for a shaky hand.
- Raise your finger on clear road and drop it before a cluster: more speed means more cars and checkpoints a minute, but less time to read each gap.
- Watch the light strip ahead of your car: if a car's brake lamps flare inside it, move now, not when you reach it.
- On the two-way road wait for a gap in the oncoming lanes before you cut in, then pass the oncoming car close for two seconds.
- At a junction, the dots under the signal count down the light: arrive on green to cross safely, or thread the crossing cars on red for two seconds each.
Frequently asked questions
Can I play Furlong Traffic Racer on my phone?
Yes. Drag with one finger anywhere on the screen: left and right steer, up and down set the speed. It works upright and sideways.
What counts as a close pass?
Passing a car with less than about a metre between your side and theirs while you are alongside. A floating +1.0 s shows each one; a grey Wide means you passed too far away.
Why did I lose my Close multiplier?
A wide pass or a crash resets it. Passing a car two lanes away does not count either way.
How do I open the other roads?
Drive 2 km in one run on the dual carriageway to open the two-way road, and 2 km on the two-way road to open the junctions.
Is my progress saved?
Your best distance and score per road, your stars and your missions are kept on this device. There is no account.
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